



Quicktap is JamWare's first game, before now we've been creating the odd small little iPhone application, to make peoples lives easier, nothing spectacular though. After having a fiddle with a friends Nokia and playing on Speedtouch, I wondered if the same game existed for iDevices, had a look on the App Store and there was nothing! So, I got to work building it myself with my pre-existing knowledge of Cocoa and Objective-C, and here we have it, the mutant baby of 4 weeks of work, too much coffee, and a few hundred megabytes of bandwidth... voila! [iTunes]

I have always been an avid software writer and website designer, starting at the age of 11 with simple 2D games, I later moved onto developing a large scale 3D MMORPG dubbed 'KillerScape' which gained more than 60,000 members in its two year life span. After developing and maintaining multiple websites and creating various pieces of software for a variety of platforms, I decided to start what is today known as JamWare.
Innovation, for the rest of us.

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Or even send us a letter!
James Munnelly